DynRPG
v0.32 Unofficial
Plugin SDK
Main Page
Related Pages
Topics
Classes
Class List
Class Index
Class Hierarchy
Class Members
RPG
Hero
RPG::Hero Member List
This is the complete list of members for
RPG::Hero
, including all inherited members.
act
()
RPG::Hero
animationType
RPG::Character
beforeJumpX
RPG::Character
beforeJumpY
RPG::Character
charsetFilename
RPG::Character
charsetId
RPG::Character
checkEventInFrontTrigger
(EventTrigger triggerType, bool startedByActionButton)
RPG::Hero
checkEventOverlapTrigger
(EventTrigger triggerType, bool startedByActionButton)
RPG::Hero
customExactSpeed
RPG::Character
direction
RPG::Character
doStep
(RPG::Direction direction)
RPG::Character
enabled
RPG::Character
eventJumping
RPG::Character
eventUpdatedThisFrame
RPG::Character
facing
RPG::Character
fixedDirection
RPG::Character
flashB
RPG::Character
flashG
RPG::Character
flashIntensity
RPG::Character
flashR
RPG::Character
flashTimer
RPG::Character
forbidEventOverlap
RPG::Character
frequency
RPG::Character
frequencyTimer
RPG::Character
getControlMode
()
RPG::Hero
getName
()
RPG::Character
getScreenX
()
RPG::Character
getScreenY
()
RPG::Character
id
RPG::Character
isEnteringVehicle
RPG::Hero
isFlying
RPG::Character
isHidden
RPG::Character
isInVehicle
RPG::Hero
isLeavingVehicle
RPG::Hero
isMovePossible
(int fromX, int fromY, int toX, int toY)
RPG::Character
layer
RPG::Character
mapHeroOffsetX
RPG::Hero
mapHeroOffsetY
RPG::Hero
mapId
RPG::Character
mapOffsetX
(defined in
RPG::Hero
)
RPG::Hero
mapOffsetY
(defined in
RPG::Hero
)
RPG::Hero
move
(const char *data, int length, bool repeatPattern=false, bool ignoreImpossible=true, int frequency=8)
RPG::Character
movementFramesLeft
RPG::Character
moveRoute
RPG::Character
moveRouteDone
RPG::Character
moveRoutePosition
RPG::Character
moving
RPG::Character
offsetX
RPG::Character
offsetY
RPG::Character
originalFrequency
RPG::Character
panTransitionSpeed
RPG::Hero
phasing
RPG::Character
screenPanUnlocked
RPG::Hero
setAnimationType
(RPG::AnimationType type)
RPG::Character
setControlMode
(HeroControlMode controlMode)
RPG::Hero
setFixedStep
(int newStep)
RPG::Character
setNormalStep
()
RPG::Character
slipThrough
(defined in
RPG::Character
)
RPG::Character
speed
RPG::Character
step
RPG::Character
stepFrameCounter
RPG::Character
stepTimer
RPG::Character
stop
()
RPG::Character
stopAnimation
(defined in
RPG::Character
)
RPG::Character
transparency
RPG::Character
vehicle
RPG::Hero
x
RPG::Character
y
RPG::Character
Generated by
1.12.0