DynRPG
v0.32 Unofficial
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RPG
BattleData
RPG::BattleData Member List
This is the complete list of members for
RPG::BattleData
, including all inherited members.
actionMessageLineAmount
(defined in
RPG::BattleData
)
RPG::BattleData
autoBattle
RPG::BattleData
backdropFilename
RPG::BattleData
backdropImage
RPG::BattleData
backgroundFrame
RPG::BattleData
battlEndTimer
RPG::BattleData
battlePhase
RPG::BattleData
battleProgress
(defined in
RPG::BattleData
)
RPG::BattleData
battleType
RPG::BattleData
canvasRedrawn
RPG::BattleData
continueBattle
(defined in
RPG::BattleData
)
RPG::BattleData
currentActingBattlerId
RPG::BattleData
currentActingHeroDbId
RPG::BattleData
currentHero
RPG::BattleData
currentHeroId
RPG::BattleData
currentTargetRange
(defined in
RPG::BattleData
)
RPG::BattleData
defeatAllowed
RPG::BattleData
delay
RPG::BattleData
encounterCondition
RPG::BattleData
escapeAllowed
RPG::BattleData
eventReady
RPG::BattleData
firstStrike
(defined in
RPG::BattleData
)
RPG::BattleData
fleeChance
RPG::BattleData
foregroundFrame
RPG::BattleData
isBattleAnimPlaying
(defined in
RPG::BattleData
)
RPG::BattleData
isDefeat
RPG::BattleData
isInitialized
RPG::BattleData
isSys2CursorShown
RPG::BattleData
isVictory
RPG::BattleData
monsterGroupId
RPG::BattleData
navLevel
RPG::BattleData
partyFormation
RPG::BattleData
readyPartySlot
RPG::BattleData
reflectTarget
RPG::BattleData
reflectTargetRange
(defined in
RPG::BattleData
)
RPG::BattleData
sys2CursorX
RPG::BattleData
sys2CursorY
RPG::BattleData
terrainId
RPG::BattleData
winAction
RPG::BattleData
winCommand
RPG::BattleData
winFightEscape
RPG::BattleData
winItem
RPG::BattleData
winMonTarget
RPG::BattleData
winParty
RPG::BattleData
winPartyTarget
RPG::BattleData
winSkill
RPG::BattleData
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