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DynRPG v0.32 Unofficial
Plugin SDK
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Access to the common events. More...
#include <CommonEvent.h>
Public Member Functions | |
| RPG::EventScriptLine * | getLine (int lineId) |
| Easily returns a common event line. | |
Public Attributes | |
| int | id |
| The ID of the common event. | |
| DStringPtr | name |
| The name of the common event. | |
| EventScriptList * | scriptLines |
| The event script lines. | |
| CommonEventTrigger_T | trigger |
| The trigger condition for the common event. | |
| bool | switchActivated |
| Is the common event activated via switch? | |
| int | switchId |
| The switch ID if activated via switch. | |
Access to the common events.
| RPG::EventScriptLine * RPG::CommonEvent::getLine | ( | int | lineId | ) |
Easily returns a common event line.
Allows you to write RPG::getCommonEventLine(12,1)->command instead of RPG::commonEvents[12]->scriptLines->list->items[1]->command which gets the 2nd line of common event 12.
| lineId | The line ID (zero-based) |