DynRPG v0.32 Unofficial
Plugin SDK
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Used for pages within a map event, along with their conditions, script list, commands, etc. More...
#include <EventPage.h>
Public Attributes | |
int | id |
ID of the event page (1-100) | |
EventScriptList * | scriptLines |
The event script lines! (See RPG::EventScriptList) | |
EventPrecondition * | preconditions |
The event's preconditions (See RPG::MapEventPrecondition) | |
DStringPtr | charsetFilename |
The filename of the charset used for the event graphic. | |
int | charsetId |
The ID of the character within the charset (0-7) | |
Facing | charsetDir |
The direction the charset is facing in. | |
EventFrame | charsetFrame |
The starting frame of animation for the charset (See RPG::EventFrame) | |
bool | isTransparent |
Is the event graphic transparent? | |
int | moveSpeed |
The event's movement speed (1-8) | |
EventMoveFrequency | moveFrequency |
The event's movement frequency (See RPG::EventMoveFrequency) | |
MoveRoute * | moveRoute |
The move route of the event. | |
Used for pages within a map event, along with their conditions, script list, commands, etc.