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DynRPG v0.32 Unofficial
Plugin SDK
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Used for pages within a map event, along with their conditions, script list, commands, etc. More...
#include <EventPage.h>
Public Attributes | |
| int | id |
| ID of the event page (1-100) | |
| EventScriptList * | scriptLines |
| The event script lines! (See RPG::EventScriptList) | |
| EventPrecondition * | preconditions |
| The event's preconditions (See RPG::MapEventPrecondition) | |
| DStringPtr | charsetFilename |
| The filename of the charset used for the event graphic. | |
| int | charsetId |
| The ID of the character within the charset (0-7) | |
| Facing | charsetDir |
| The direction the charset is facing in. | |
| EventFrame | charsetFrame |
| The starting frame of animation for the charset (See RPG::EventFrame) | |
| bool | isTransparent |
| Is the event graphic transparent? | |
| int | moveSpeed |
| The event's movement speed (1-8) | |
| EventMoveFrequency | moveFrequency |
| The event's movement frequency (See RPG::EventMoveFrequency) | |
| MoveRoute * | moveRoute |
| The move route of the event. | |
Used for pages within a map event, along with their conditions, script list, commands, etc.