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                 DynRPG v0.32 Unofficial
                 
                Plugin SDK 
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Class inherited from RPG::Catalog in which elements with non-consecutive IDs are stored without waste of memory (i.e. events on a map) More...
#include <NamedCatalog.h>
  
Public Member Functions | |
| T | operator[] (int index) | 
| Array access operator.  | |
| T | get (int index) | 
| Array access method.  | |
  Public Member Functions inherited from RPG::Catalog< T > | |
| T | operator[] (int index) | 
| Array access operator.  | |
| T | get (int index) | 
| Array access method.  | |
| int | count () | 
| Returns the number of items in the list.  | |
Additional Inherited Members | |
  Public Attributes inherited from RPG::Catalog< T > | |
| DListPtr< T > | list | 
| Pointer to the actual RPG::DList.  | |
Class inherited from RPG::Catalog in which elements with non-consecutive IDs are stored without waste of memory (i.e. events on a map)
If you need to enumerate all items in an RPG::NamedCatalog, use
If you have an RPG::NamedCatalogPtr, it works the same way.