DynRPG v0.32 Unofficial
Plugin SDK
RPG::SceneDebug Class Reference

The Debug scene upon pressing F9 in test play mode. More...

#include <SceneDebug.h>

Public Attributes

void * AuroraBoard1
 Not even a little bit implemented...
 
void * AuroraBoard2
 Not even a little bit implemented...
 
Window * winLeftDebug
 The window object for Left side of the window. Can only be called after it's been drawn.
 
Window * winRightDebug
 The window object for Right side of the window. Can only be called after it's been drawn.
 
Window * winSetValue
 The window object for when a value has been set? Not so sure about this one...
 
bool initialized
 

Detailed Description

The Debug scene upon pressing F9 in test play mode.

See also
RPG::debug

The documentation for this class was generated from the following file: