DynRPG v0.32 Unofficial
Plugin SDK
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The Debug scene upon pressing F9 in test play mode. More...
#include <SceneDebug.h>
Public Attributes | |
void * | AuroraBoard1 |
Not even a little bit implemented... | |
void * | AuroraBoard2 |
Not even a little bit implemented... | |
Window * | winLeftDebug |
The window object for Left side of the window. Can only be called after it's been drawn. | |
Window * | winRightDebug |
The window object for Right side of the window. Can only be called after it's been drawn. | |
Window * | winSetValue |
The window object for when a value has been set? Not so sure about this one... | |
bool | initialized |
The Debug scene upon pressing F9 in test play mode.