DynRPG v0.32 Unofficial
Plugin SDK
|
The Enter Hero Name scene. More...
#include <SceneEnterName.h>
Public Attributes | |
void * | AuroraBoard1 |
Not even a little bit implemented... | |
void * | AuroraBoard2 |
Not even a little bit implemented... | |
bool | initialized |
Has the enter hero name scene initialized? | |
Window * | winFace |
The window that contains the faceset. | |
Window * | winName |
use winName->string to get the name string itself | |
Window * | winInput |
use winInput->fontSet to get the fontset used | |
Image * | faceImage |
The face image itself. | |
int | heroId |
The ID of the hero. | |
int | initialFontSet |
The initial font set. | |
bool | keepDefaultName |
Keep the default name? (??) | |
The Enter Hero Name scene.