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DynRPG v0.32 Unofficial
Plugin SDK
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The Enter Hero Name scene. More...
#include <SceneEnterName.h>
Public Attributes | |
| void * | AuroraBoard1 |
| Not even a little bit implemented... | |
| void * | AuroraBoard2 |
| Not even a little bit implemented... | |
| bool | initialized |
| Has the enter hero name scene initialized? | |
| Window * | winFace |
| The window that contains the faceset. | |
| Window * | winName |
| use winName->string to get the name string itself | |
| Window * | winInput |
| use winInput->fontSet to get the fontset used | |
| Image * | faceImage |
| The face image itself. | |
| int | heroId |
| The ID of the hero. | |
| int | initialFontSet |
| The initial font set. | |
| bool | keepDefaultName |
| Keep the default name? (??) | |
The Enter Hero Name scene.