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DynRPG v0.32 Unofficial
Plugin SDK
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Access to the title screen parameters. More...
#include <SceneTitle.h>
Public Attributes | |
| void * | AuroraBoard1 |
| Not even a little bit implemented... | |
| void * | AuroraBoard2 |
| Not even a little bit implemented... | |
| bool | initialized |
| Has the title screen initialized? | |
| bool | notComingFromLoadMenu |
| true if not coming from the Load menu. Set to false to make Load the default option; | |
| bool | saveFilesPresent |
| Are save files present (controls whether load can be selected). Determined DURING drawing of the title screen. | |
| Image * | backgroundImage |
| The title screen's background image. Can only be called after it's been drawn. | |
| Window * | winStartLoadEnd |
| The window object for Save/Load/End. Can only be called after it's been drawn. | |
Access to the title screen parameters.