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DynRPG v0.32 Unofficial
Plugin SDK
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Class used for teleporting. More...
#include <Teleport.h>
Public Attributes | |
| void * | AuroraBoard1 |
| Not even a little bit implemented... | |
| void * | AuroraBoard2 |
| Not even a little bit implemented... | |
| bool | initialized |
| Possibly checks if the screen initialized? Not sure about this one... | |
| bool | teleportTrigger |
| Set teleport parameters, and then set this to true to actually teleport;. | |
| int | mapId |
| Map ID to teleport to. | |
| int | mapX |
| Map X-coordinate to teleport to. | |
| int | mapY |
| Map Y-coordinate to teleport to. | |
| TeleportDirection | facingDirection |
| The direction to face after teleporting. | |
Class used for teleporting.