DynRPG v0.32 Unofficial
Plugin SDK
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Class used for teleporting. More...
#include <Teleport.h>
Public Attributes | |
void * | AuroraBoard1 |
Not even a little bit implemented... | |
void * | AuroraBoard2 |
Not even a little bit implemented... | |
bool | initialized |
Possibly checks if the screen initialized? Not sure about this one... | |
bool | teleportTrigger |
Set teleport parameters, and then set this to true to actually teleport;. | |
int | mapId |
Map ID to teleport to. | |
int | mapX |
Map X-coordinate to teleport to. | |
int | mapY |
Map Y-coordinate to teleport to. | |
TeleportDirection | facingDirection |
The direction to face after teleporting. | |
Class used for teleporting.