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DynRPG v0.32 Unofficial
Plugin SDK
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Same as the "Teleport Target Management" event command. More...
#include <TeleportManagement.h>
Public Attributes | |
| int | fromMapId |
| The current Map ID. | |
| int | toMapId |
| The Map ID to teleport to. | |
| int | mapX |
| The Map's X-Coordinate. | |
| int | mapY |
| The Map's Y-Coordinate. | |
| bool | switchFlag |
| Turns on a switch AFTER teleporting. | |
| int | switchId |
| The ID of the switch to be turned on. | |
Same as the "Teleport Target Management" event command.