DynRPG
v0.32 Unofficial
Plugin SDK
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RPG
Vehicle
RPG::Vehicle Member List
This is the complete list of members for
RPG::Vehicle
, including all inherited members.
animationType
RPG::Character
beforeJumpX
RPG::Character
beforeJumpY
RPG::Character
charsetFilename
RPG::Character
charsetId
RPG::Character
customExactSpeed
RPG::Character
direction
RPG::Character
doStep
(RPG::Direction direction)
RPG::Character
enabled
RPG::Character
eventJumping
RPG::Character
eventUpdatedThisFrame
RPG::Character
facing
RPG::Character
fixedDirection
RPG::Character
flashB
RPG::Character
flashG
RPG::Character
flashIntensity
RPG::Character
flashR
RPG::Character
flashTimer
RPG::Character
forbidEventOverlap
RPG::Character
frequency
RPG::Character
frequencyTimer
RPG::Character
getName
()
RPG::Character
getScreenX
()
RPG::Character
getScreenY
()
RPG::Character
id
RPG::Character
isFlying
RPG::Character
isHidden
RPG::Character
isMovePossible
(int fromX, int fromY, int toX, int toY)
RPG::Character
landingTimer
RPG::Vehicle
layer
RPG::Character
mapId
RPG::Character
move
(const char *data, int length, bool repeatPattern=false, bool ignoreImpossible=true, int frequency=8)
RPG::Character
movementFramesLeft
RPG::Character
moveRoute
RPG::Character
moveRouteDone
RPG::Character
moveRoutePosition
RPG::Character
moving
RPG::Character
offsetX
RPG::Character
offsetY
RPG::Character
originalFrequency
RPG::Character
phasing
RPG::Character
setAnimationType
(RPG::AnimationType type)
RPG::Character
setFixedStep
(int newStep)
RPG::Character
setNormalStep
()
RPG::Character
slipThrough
(defined in
RPG::Character
)
RPG::Character
speed
RPG::Character
step
RPG::Character
stepFrameCounter
RPG::Character
stepTimer
RPG::Character
stop
()
RPG::Character
stopAnimation
(defined in
RPG::Character
)
RPG::Character
takeOffTimer
RPG::Vehicle
transparency
RPG::Character
type
RPG::Vehicle
x
RPG::Character
y
RPG::Character
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