DynRPG v0.32 Unofficial
Plugin SDK
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Used to define an animation's effect from its effect array. More...
#include <AnimationEffect.h>
Public Attributes | |
int | id |
ID of the animation effect. | |
int | startFrame |
The frame the animation effect starts on. | |
Sound * | soundEffect |
The sound effect. | |
AnimationEffectScope_T | flashScope |
The flash scope of the animation effect (See RPG::AnimationEffectScope) | |
int | red |
The red value. | |
int | green |
The green value. | |
int | blue |
The blue value. | |
int | magnitude |
The strength of the color effect. | |
AnimationEffectScope_T | shakeScope |
The shake scope of the animation effect (See RPG::AnimationEffectScope) | |
Used to define an animation's effect from its effect array.