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DynRPG v0.32 Unofficial
Plugin SDK
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Used to define an animation's effect from its effect array. More...
#include <AnimationEffect.h>
Public Attributes | |
| int | id |
| ID of the animation effect. | |
| int | startFrame |
| The frame the animation effect starts on. | |
| Sound * | soundEffect |
| The sound effect. | |
| AnimationEffectScope_T | flashScope |
| The flash scope of the animation effect (See RPG::AnimationEffectScope) | |
| int | red |
| The red value. | |
| int | green |
| The green value. | |
| int | blue |
| The blue value. | |
| int | magnitude |
| The strength of the color effect. | |
| AnimationEffectScope_T | shakeScope |
| The shake scope of the animation effect (See RPG::AnimationEffectScope) | |
Used to define an animation's effect from its effect array.