Here is a list of all documented variables with links to the class documentation for each member:
- m -
- magnification : RPG::AnimationFrameCel, RPG::Picture
- magnitude : RPG::AnimationEffect
- mapBGM : RPG::System
- mapHeight : RPG::MapLmuFile, RPG::Panorama
- mapHeroOffsetX : RPG::Hero
- mapHeroOffsetY : RPG::Hero
- mapId : RPG::Character, RPG::Teleport
- mapWidth : RPG::MapLmuFile, RPG::Panorama
- mapX : RPG::Teleport, RPG::TeleportManagement
- mapY : RPG::Teleport, RPG::TeleportManagement
- maxFPS : RPG::Screen
- maxHitNumber : RPG::Actor
- maxHp : RPG::DBActor, RPG::DBClass, RPG::DBMonster
- maxHpDiff : RPG::Actor
- maxLevel : RPG::DBActor
- maxMp : RPG::DBActor, RPG::DBClass, RPG::DBMonster
- maxMpDiff : RPG::Actor
- memorizedBGM : RPG::System
- menuAllowed : RPG::System
- menuCommand : RPG::DBSystem
- menuOptionsStringLength : RPG::SceneShop
- menuOptionsX : RPG::SceneShop
- messageActive : RPG::System
- messageAutoPos : RPG::System
- messageBoxPosition : RPG::WindowMessage
- messageModal : RPG::System
- messageOpen : RPG::WindowMessage
- messagePosition : RPG::System
- messageShown : RPG::Item
- messageTransparent : RPG::System
- mightyGuard : RPG::Actor, RPG::DBActor, RPG::DBClass
- millisecondsPerFrame : RPG::Screen
- minLevel : RPG::DBActor
- mirrored : RPG::Battler
- mode : RPG::SceneFile
- monsterGroupId : RPG::AnimationInBattle, RPG::BattleData, RPG::MapEncounter
- monsterHpEnd : RPG::BattleEventTrigger
- monsterHpMonId : RPG::BattleEventTrigger
- monsterHpStart : RPG::BattleEventTrigger
- monsterId : RPG::Action, RPG::MonsterBehavior, RPG::MonsterGroupPosition
- monsterList : RPG::DBMonsterGroup
- monsterTurnsMonId : RPG::BattleEventTrigger
- monsterTurnsPlusValue : RPG::BattleEventTrigger
- monsterTurnsXValue : RPG::BattleEventTrigger
- moveFrequency : RPG::EventPage
- movement : RPG::AnimationSkill, RPG::AnimationWeapon
- movementFramesLeft : RPG::Character
- movementTimer : RPG::Picture
- moveRoute : RPG::Character, RPG::EventPage
- moveRouteDone : RPG::Character
- moveRoutePosition : RPG::Character
- moves : RPG::MoveRoute
- moveSpeed : RPG::EventPage
- moveWithMap : RPG::Picture
- moving : RPG::Character
- mp : RPG::Battler
- mpAlterationType : RPG::Condition
- mpCost : RPG::Item, RPG::Skill
- mpCostPercent : RPG::Skill
- mpDamageEachStep : RPG::Condition
- mpDamagePercentage : RPG::Condition
- mpDamageStepNum : RPG::Condition
- mpDamageUnits : RPG::Condition
- mpRestorePercent : RPG::Item
- mpRestoreUnits : RPG::Item
- msg2kAllyState : RPG::Condition
- msg2kAlreadyIn : RPG::Condition
- msg2kEnemyState : RPG::Condition
- msg2kRecovery : RPG::Condition
- msg2kRegular : RPG::Condition
- musicFade : RPG::System